#pragma once
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#define row 3
#define col 3

void display_board(char board[row][col], int r, int c);
void init_board(char board[row][col], int r, int c);
void player_move(char board[row][col], int r, int c);
void computer_move(char board[row][col], int r, int c);
int is_win(char board[row][col], int r, int c);




